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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 8:42 am 

Joined: June 6th, 2011, 10:43 am
Posts: 40
PSN Name: Berto_1987
RT Solo wrote:
eff off dbag. not everyone wants to waste hours of their life doing the same boring shit in video games. that doesn't mean they shouldn't be able to play RPGs. RPG does not equal farming. plenty of people play Dark Souls without farming. it isn't even necessary. just nice if you want to level more or fully upgrade things.

I don't remember any farming in Mass Effect, and that was a pretty cool rpg. I only played a little of Oblivion but it didn't seem like a farming game either.

I'm sure there are lots of other great rpgs that don't require or even reward farming.


First of all, this is inappropriate banter. Keep your posts respectful.

Secondly, RPG's in general are all different. Take the Final Fantasy series. Can you beat the game without farming? Yes. Can you 100% the game without it? Heck no. You farm enemies over and over until you get the item from them you want, or enough of it anyway. Final Fantasies are a TBS (turn based style) RPG.

Then you have Fantasy RPG's like Kingdom Hearts and its kind. There isn't AS MUCH farming in them. But there still is a bit of digging around. You have to search for your trinity symbols and your special gems to make the gummy ship if you want. Can you beat the game without all of it? Yes...is it 100% if you don't? No. Its up to you to decide.

Then you have games like DkS or DS. Hack/Slash RPGs. You destroy enemies hours after hours looking for certain amounts of a specific stone. (Pure blade stone :P). Just to make one weapon that you may never even use just for the trophy. Do you have to have it? Probably not. Do you get 100% if not? Nope.

It all boils down to this..farming doesn't necessarily equal grinding. Searching around for tedious things can be considered a type of farming as well. Things that you have to follow certain annoying paths for. OR do things in a very specific order to get that item. Not ALL RPGs have this in the same way. But most have SOME kind of farming/searching. Its part of a separate fun aspect of this type of game.

I haven't played ME myself..but I'm fairly certain there is some sort of EXTRA items you can get if you spend more time looking for than just your basic story line.



Side note: As for framerate issues. Some members of the wikidot chat have come to the conclusion that they are intentional to make the game that much harder in wide open spaces where normally you think of it as an area that you can run away faster without worrying about falling off an edge :P Who knows though. I for one haven't had any gamebreaking framerate drops

-------------------------
Dark Souls puzzle piece!!!

http://bit.ly/pDsNSt


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 9:34 am 
User avatar

Joined: October 18th, 2011, 4:45 am
Posts: 93
There really isn't any farming in Mass Effect, even with the definition you give it. It's a laughably simplistic action-talky affair with a few RPG elements. You're funnelled through corridors and over hurdles and every item is on the floor in front of you. You don't repeat anything, there's no respawning or anything.

I suppose the planet hopping could be classed as farming as you don't actually have to do it.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 10:10 am 
User avatar

Joined: October 23rd, 2011, 7:53 pm
Posts: 30
Location: Yank
PSN Name: highwinder05
I've yet to install the patch, yet, so I'm still curious what has been changed. I've been waiting for a patch to improve the matchmaking so I can find someone to help me kill a boss. I foolishly entered the fog, and soon I was dead, with up to 90,000 souls and 4 humanity lost.

I need to get that back, hopefully I can get a brony to help me out.

I looked at the patch notes, and I hope some of the glitches have been eradicated. I really hope my game will stop freezing. That kills me every time.

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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 11:29 am 
User avatar

Joined: October 7th, 2011, 9:33 am
Posts: 751
Location: Athens, Greece
PSN Name: Unbreakable13
Highwinder, equip a Ring of Sacrifice, rush in, collect your soul, put up a fight if you feel like it, and you'll have lost nothing once you die, if you die.

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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 1:12 pm 

Joined: October 15th, 2011, 9:25 am
Posts: 217
PSN Name: aether99
first of all EVERY rpg has farming in it. even mass effect. i spent sooo many hours in bot games (mass effect games) farming.

But there is a difference between farming...and grinding.

farming takes time, grinding is a gruelling affair of paind and suffering that can take days to accomplish.

I used to play world of warcraft, i know what grinding is.

what i disagree with is abysmal droprates (that can cause said grinding) or finite resources like only being able to max one reg weapon per playthrough (not saying thats the case now, just saying im against that way of things)

tihs being the main reason i dislike the crystal geckos >.<

secondly, there was no false advertising, its not there fault you assumed more then they said. you assumed there would still be unintended workarounds to play with your friends, you assume a lot that they never said.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 1:22 pm 

Joined: October 7th, 2011, 8:19 am
Posts: 2252
Location: United States
PSN Name: Hitman_Warlord69
aedanwolfe wrote:

what i disagree with is abysmal droprates (that can cause said grinding) or finite resources like only being able to max one reg weapon per playthrough (not saying thats the case now, just saying im against that way of things)

tihs being the main reason i dislike the crystal geckos >.<


Yea, the Crystal Geckos in the Great Hollow will often drop you at least one Titanite Slab, this is how I got my second one. I also believe that through the 'Catarina Family' questline, you can get another Slab at the end if you did things right..... not sure about that though.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 4:36 pm 

Joined: October 12th, 2011, 1:21 am
Posts: 127
Crash Okami wrote:
RT Solo wrote:
eff off dbag. not everyone wants to waste hours of their life doing the same boring shit in video games. that doesn't mean they shouldn't be able to play RPGs. RPG does not equal farming. plenty of people play Dark Souls without farming. it isn't even necessary. just nice if you want to level more or fully upgrade things.

I don't remember any farming in Mass Effect, and that was a pretty cool rpg. I only played a little of Oblivion but it didn't seem like a farming game either.

I'm sure there are lots of other great rpgs that don't require or even reward farming.

RPG is a category, and there are games falling under that category. Mass Effect was a more typical RPG, while Dark Souls is definitely an Action RPG. Your comparison is a fail, and you are bitter because you can't grasp how Dark Souls works, and want it to work your way. Sorry, pal, it's called "research". If you didn't want to grind, you should have picked another game.


my comparison is a fail? you are such a retard. i'm not bitter about anything, i love dark souls. and like i said, you don't need to grind to play or beat dark souls. i'm sure lots of people who don't want to waste hours upon hours of time getting every 'trophy' etc. don't do any grinding/farming.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 4:44 pm 
User avatar

Joined: October 23rd, 2011, 7:53 pm
Posts: 30
Location: Yank
PSN Name: highwinder05
Crash Okami wrote:
Highwinder, equip a Ring of Sacrifice, rush in, collect your soul, put up a fight if you feel like it, and you'll have lost nothing once you die, if you die.


I admit, I did not think of that. Thanks

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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 7:09 pm 

Joined: October 15th, 2011, 9:25 am
Posts: 217
PSN Name: aether99
RT Solo wrote:
Crash Okami wrote:
RT Solo wrote:
eff off dbag. not everyone wants to waste hours of their life doing the same boring shit in video games. that doesn't mean they shouldn't be able to play RPGs. RPG does not equal farming. plenty of people play Dark Souls without farming. it isn't even necessary. just nice if you want to level more or fully upgrade things.

I don't remember any farming in Mass Effect, and that was a pretty cool rpg. I only played a little of Oblivion but it didn't seem like a farming game either.

I'm sure there are lots of other great rpgs that don't require or even reward farming.

RPG is a category, and there are games falling under that category. Mass Effect was a more typical RPG, while Dark Souls is definitely an Action RPG. Your comparison is a fail, and you are bitter because you can't grasp how Dark Souls works, and want it to work your way. Sorry, pal, it's called "research". If you didn't want to grind, you should have picked another game.


my comparison is a fail? you are such a retard. i'm not bitter about anything, i love dark souls. and like i said, you don't need to grind to play or beat dark souls. i'm sure lots of people who don't want to waste hours upon hours of time getting every 'trophy' etc. don't do any grinding/farming.


yes in a game that is supposed to be hard lets hand you everything on a silver platter...right. btw, eff off dbag, retard, grow up


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 7:22 pm 

Joined: October 12th, 2011, 1:21 am
Posts: 127
aedanwolfe wrote:

yes in a game that is supposed to be hard lets hand you everything on a silver platter...right. btw, eff off dbag, retard, grow up


i am a grown up...with a job and responsibilities...which is why the idea of spending hours and hours grinding/farming is ridiculous. and like i said before, if you think doing the same repetitive thing over and over to slowly level your character or get items to upgrade your equipment is "hard"...you are grossly misinformed. obviously FROM agrees since they decided to make things like twinkling titanite an item you can purchase.

"hard" is beating an enemy that has murdered you time and time again until you finally get the strategy down and perform it flawlessly. not killing the same weak enemies over and over and over again.

edit: i'm not saying there's anything wrong with grinding/farming...i did a couple hours of it in this game in the forest letting those npc's fall off the cliff and then a lot in demon ruins repeatedly killing those taurus demons and capra demons outside the yellow fog. i'm just saying it sucks when i'm forced to farm/grind for rare titanite to upgrade my weapon/armor. i'd rather have a bunch of rare titanite waiting for me behind some bad ass boss i have to beat instead of returning to kill the same weak enemies again and again hoping to get a lucky drop.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 8:00 pm 

Joined: October 15th, 2011, 9:25 am
Posts: 217
PSN Name: aether99
i didnt ask if you were of age, i told you to grow up, its different.

regardless the end result is the same, you farm for a long time whether its kiling weak enemies over and over or dying to a boss over and over until you beat it.

they cant give you everything youw ant behind a boss. dont get me wrong im not for days of grinding (used to play world of warcraft, i remember what that was like) but a few hours to max out a weapon isnt unreasonable.

I grinded 20 some odd levels (to 75) with the forest trick not to get higher level but to get higher STR to wield th demon machete (ng+ill be wielding the demon axe).

everytime i wanted to get titanite shards id head to the slimes in the sewers and grind em out, rarely took more then a hour with covetous serpent ring.

my point is every rpg has farming in it in some form. if you have levels, you have farming. your just mad cuz the farming doesnt relate to your endgame goal of beating the game in a more direct manner.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 8:09 pm 

Joined: October 12th, 2011, 1:21 am
Posts: 127
aedanwolfe wrote:
i didnt ask if you were of age, i told you to grow up, its different.

regardless the end result is the same, you farm for a long time whether its kiling weak enemies over and over or dying to a boss over and over until you beat it.

they cant give you everything youw ant behind a boss. dont get me wrong im not for days of grinding (used to play world of warcraft, i remember what that was like) but a few hours to max out a weapon isnt unreasonable.

I grinded 20 some odd levels (to 75) with the forest trick not to get higher level but to get higher STR to wield th demon machete (ng+ill be wielding the demon axe).

everytime i wanted to get titanite shards id head to the slimes in the sewers and grind em out, rarely took more then a hour with covetous serpent ring.

my point is every rpg has farming in it in some form. if you have levels, you have farming. your just mad cuz the farming doesnt relate to your endgame goal of beating the game in a more direct manner.



first of all i'm not mad...enough people thought having to farm twinkling titanite was lame enough that FROM changed it. so i'm stoked. secondly, my 'endgame goal' isn't beating the game...it's just to have fun. i play video games to have fun because i enjoy them. farming/grinding isn't fun/enjoyable for me and a ton of other people. and it certainly isn't 'hard,' as you implied. just time consuming.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 8:23 pm 

Joined: October 10th, 2011, 6:06 pm
Posts: 20
PSN Name: abizmal
Ilkar wrote:
BIG POST EDIT:

Firstly, I want to say thank you to all of you for your patience and understanding, and for taking the time to debate this stuff with myself and other users.

However, a lot of what I've said isn't really relevant anymore, because they patched it (:D). We don't know exactly to what extent the patch will improve matchmaking etc, so I'm going to keep this online issues thread open.

So, basically, I'd like to keep using this thread for people's comments and concerns, particularily in light of the changes made by the patch.

If/when any further issues arise please feel free to document them here.


Improve match making..

In all seriousness WHAT MATCH MAKING. This game practically has NO MULTI-PLAYER.

I know what you're going to say.

72hrs playtime. never have I played with a friend and I've played multiplayer twice for like a total of 30min.

Robbery


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 8:40 pm 

Joined: October 15th, 2011, 9:25 am
Posts: 217
PSN Name: aether99
RT Solo wrote:
aedanwolfe wrote:
i didnt ask if you were of age, i told you to grow up, its different.

regardless the end result is the same, you farm for a long time whether its kiling weak enemies over and over or dying to a boss over and over until you beat it.

they cant give you everything youw ant behind a boss. dont get me wrong im not for days of grinding (used to play world of warcraft, i remember what that was like) but a few hours to max out a weapon isnt unreasonable.

I grinded 20 some odd levels (to 75) with the forest trick not to get higher level but to get higher STR to wield th demon machete (ng+ill be wielding the demon axe).

everytime i wanted to get titanite shards id head to the slimes in the sewers and grind em out, rarely took more then a hour with covetous serpent ring.

my point is every rpg has farming in it in some form. if you have levels, you have farming. your just mad cuz the farming doesnt relate to your endgame goal of beating the game in a more direct manner.



first of all i'm not mad...enough people thought having to farm twinkling titanite was lame enough that FROM changed it. so i'm stoked. secondly, my 'endgame goal' isn't beating the game...it's just to have fun. i play video games to have fun because i enjoy them. farming/grinding isn't fun/enjoyable for me and a ton of other people. and it certainly isn't 'hard,' as you implied. just time consuming.


end result is the same, spend time farming for mats...spend time downing boss. either way your just consuming time!

its like complaining theres too many guys to shoot in a fps >.>

mine as well complain that levels are too hard to get lol


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 8:44 pm 

Joined: October 12th, 2011, 1:21 am
Posts: 127
aedanwolfe wrote:
RT Solo wrote:
aedanwolfe wrote:
i didnt ask if you were of age, i told you to grow up, its different.

regardless the end result is the same, you farm for a long time whether its kiling weak enemies over and over or dying to a boss over and over until you beat it.

they cant give you everything youw ant behind a boss. dont get me wrong im not for days of grinding (used to play world of warcraft, i remember what that was like) but a few hours to max out a weapon isnt unreasonable.

I grinded 20 some odd levels (to 75) with the forest trick not to get higher level but to get higher STR to wield th demon machete (ng+ill be wielding the demon axe).

everytime i wanted to get titanite shards id head to the slimes in the sewers and grind em out, rarely took more then a hour with covetous serpent ring.

my point is every rpg has farming in it in some form. if you have levels, you have farming. your just mad cuz the farming doesnt relate to your endgame goal of beating the game in a more direct manner.



first of all i'm not mad...enough people thought having to farm twinkling titanite was lame enough that FROM changed it. so i'm stoked. secondly, my 'endgame goal' isn't beating the game...it's just to have fun. i play video games to have fun because i enjoy them. farming/grinding isn't fun/enjoyable for me and a ton of other people. and it certainly isn't 'hard,' as you implied. just time consuming.


end result is the same, spend time farming for mats...spend time downing boss. either way your just consuming time!

its like complaining theres too many guys to shoot in a fps >.>

mine as well complain that levels are too hard to get lol


no, the end result is not the same. repeatedly killing easy enemies for hours hoping for a rare drop is boring. repeatedly dying in an epic boss fight until you are finally victorious is challenging and fun. it's why i switched to killing capra demons and taurus demons when i need souls instead of letting those npcs fall off the cliff. it's still boring, but at least not AS boring. i wish black knights respawned, they are pretty fun.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 8:48 pm 

Joined: October 15th, 2011, 9:25 am
Posts: 217
PSN Name: aether99
Bizmal wrote:
Ilkar wrote:
BIG POST EDIT:

Firstly, I want to say thank you to all of you for your patience and understanding, and for taking the time to debate this stuff with myself and other users.

However, a lot of what I've said isn't really relevant anymore, because they patched it (:D). We don't know exactly to what extent the patch will improve matchmaking etc, so I'm going to keep this online issues thread open.

So, basically, I'd like to keep using this thread for people's comments and concerns, particularily in light of the changes made by the patch.

If/when any further issues arise please feel free to document them here.


Improve match making..

In all seriousness WHAT MATCH MAKING. This game practically has NO MULTI-PLAYER.

I know what you're going to say.

72hrs playtime. never have I played with a friend and I've played multiplayer twice for like a total of 30min.

Robbery


your misunderstanding matchmaking...its not matchmaking like xboxlive lobbies crap. its automated, you have no control over it, and they are improving it.

also, your not supposed to play with a friend, if your impression was that you would, i take it you played demons souls and assumed they would keep the work around there that people employed to play with friends...in which case, your assumption was obviously wrong and there is really nobody else to blame but your own assumptions.

also the 30 min comment is soooo funny. this is not the type of game where the MP is long. tehre are moments of multiplayer....why do you think once you down a boss the other players dissapear? they are not supposed to be there long. you actually got a good deal 30 minutes with 2 players. considering most are just there to burn the boss and get some souls. now once you figure out MP and how it works...youll have a even better time!

oh and im not saying you did, just letting people know, great way to be left out of MP while leveling....staying in hollow form...you need to be in human form to summon anyone....not putting down white stones, not waiting/grinding while you wait to be summoned (easy for you to travel far enough that the sign goes away). using dragon head glitfch or farm enough souls that you outlevel an area, or going to a area too early. there wont be anyone in your level range, so no mp for you.

basically, put down white signs as much as possible, stay in human form as much as possible, dont under/outlevel an area...you should be fine.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 8:51 pm 

Joined: October 15th, 2011, 9:25 am
Posts: 217
PSN Name: aether99
Quote:

no, the end result is not the same. repeatedly killing easy enemies for hours hoping for a rare drop is boring. repeatedly dying in an epic boss fight until you are finally victorious is challenging and fun. it's why i switched to killing capra demons and taurus demons when i need souls instead of letting those npcs fall off the cliff. it's still boring, but at least not AS boring. i wish black knights respawned, they are pretty fun.


its not the same to your perception, its the same functionally. in fact the only real difference is you like one more then the other. so yes, the end result is exactly the same.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 8:55 pm 

Joined: October 12th, 2011, 1:21 am
Posts: 127
aedanwolfe wrote:
its not matchmaking like xboxlive lobbies crap.


ugh. xbox live lobbies crap? you're such a troll.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 9:01 pm 

Joined: October 15th, 2011, 9:25 am
Posts: 217
PSN Name: aether99
RT Solo wrote:
aedanwolfe wrote:
its not matchmaking like xboxlive lobbies crap.


ugh. xbox live lobbies crap? you're such a troll.


thanks for the namecalling. i got one for you. friend. ill refer to you as it from now on.

if i was gonna troll id be a lot more fancy then that! im offended >.<

and yes, people expect MP today to be like the call of duty franchise, and xbox players specifically are so wrapped up in MP, achievements, and bragging rights they dont know what else to enjoy. its one big esport for them.

multi player=/=play with friends it means you play with multiple players.

people assume too much of a word these days friend


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 2nd, 2011, 10:27 pm 
User avatar

Joined: October 23rd, 2011, 7:53 pm
Posts: 30
Location: Yank
PSN Name: highwinder05
So I guess the patch isn't out yet?

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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 3rd, 2011, 12:18 am 

Joined: July 9th, 2011, 3:18 pm
Posts: 50
PSN Name: flame933
highwinder wrote:
So I guess the patch isn't out yet?

im guessing friday


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 3rd, 2011, 1:04 am 

Joined: November 3rd, 2011, 12:34 am
Posts: 1
I thought this was an official forum tied to the game, guess not. (NamDai does have their own forums afterall)

In any case, the greater majority of people playing this game are upset at the poor multiplayer mechanics, and that's the publishers fault entirely in the case of the server grouping/limited lobby system. The publisher sets up the server network and maintains it, not the developer. If there's some bugs with the way the game actually connects and people aren't connecting when they should (IE: it says summoning phantom 3 times and then says failed to summon, that's possibly a software side issue and something From needs to check into.)

Namco has garbage infrastructure in the states and Europe. Not many people know how it works. Atlus for example is a much smaller company with a smaller stateside presence than it's japanese counterpart, but even Atlus had the gusto to actually provide a server group for the game and keep it active all these years. Namco wanted to save money and decided against funding server groups and infrastructure for all regions the game would release on. The only thing From Software can do with a patch to gamedata is vastly increase the level gap between players that will allow you to summon if you're 10 levels apart (like in Demons Souls) or higher, but that still does nothing about the lobby splitting and not being able to join with a friend. The only alternative is to create another soapstone that lets you directly invite somebody from your friend list, as it's a P2P mechanic that setup could work. At this point I dont think the majority of players will give a crap about breaking the games fourth wall here to allow direct invites. There are several ways to balance an influx of working coop, such as buffing all enemies depending on how many players are connected to the host. This is already in effect but pretty tame, same as it was in Demons Souls. It could be possible to scale enemies stats to mach the player average in this case, and the 'too easy' problem solves itself.

Theres 14 people on my friend list, including my 2 brothers that also purchased the game on day one. Only myself and another person are still playing it now, and every single person hates the coop mechanics that results in playing the vast majority of the game entirely solo. Arkham City is all the more inviting in that regard.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 3rd, 2011, 12:44 pm 

Joined: October 13th, 2011, 2:57 pm
Posts: 3
PSN Name: v1ej4
farming is an option, you dont have to farm if you dont want, im on NG++ and im still using a stone set that requires no upgrade, now if you want to be wandering around with a full upgraded set that should cost you Uu.
REGARDING THE PATCH, i see so much discussion going on, the patch was suppouse to come out yesterday.. it isnt out yet i read people saying that it has something to do with, Microsoft burocratical moves, it seems that the patch wont be able for EU ps3 users until its on Microsoft as well, also the microsoft filters for patches have way more requirements and regulations, so that appears to be the reason why its taking time, I thought there was not gonna patch for XBOX btw.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 3rd, 2011, 1:32 pm 
User avatar

Joined: October 7th, 2011, 9:33 am
Posts: 751
Location: Athens, Greece
PSN Name: Unbreakable13
RT Solo wrote:
aedanwolfe wrote:

yes in a game that is supposed to be hard lets hand you everything on a silver platter...right. btw, eff off dbag, retard, grow up


i am a grown up...with a job and responsibilities...

Really? Is that why you go around calling people you don't know "retards", "douchebags" etc? When we say "grow up", we don't mean your body, but your brain, which seems to be running on low levels. But come on, call me names again to show me how grown up you are.

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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 3rd, 2011, 1:53 pm 

Joined: October 13th, 2011, 2:57 pm
Posts: 3
PSN Name: v1ej4
i think his brain just fleed from the first Asylum Demon,


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 3rd, 2011, 3:49 pm 

Joined: October 12th, 2011, 1:21 am
Posts: 127
Crash Okami wrote:
RT Solo wrote:
aedanwolfe wrote:

yes in a game that is supposed to be hard lets hand you everything on a silver platter...right. btw, eff off dbag, retard, grow up


i am a grown up...with a job and responsibilities...

Really? Is that why you go around calling people you don't know "retards", "douchebags" etc? When we say "grow up", we don't mean your body, but your brain, which seems to be running on low levels. But come on, call me names again to show me how grown up you are.


If you insist, douchebag.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 3rd, 2011, 9:15 pm 
User avatar

Joined: October 23rd, 2011, 7:53 pm
Posts: 30
Location: Yank
PSN Name: highwinder05
I would ask you guys keep me informed in this thread; the status of the patch download for America and Europe. I've sorta engaged myself in editing a whole book for a friend, and I'm almost unable to take any time from doing this to log on to psn. I do appreciate the occasional departure from my work to read the trolls, though.

Cheers!

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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 4th, 2011, 3:14 pm 

Joined: June 7th, 2011, 11:00 am
Posts: 55
Keep the thread clean of insults and on topic, or there will be more warnings to come. (Particularly aimed at RT Solo, who was already informally warned by an admin.)

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The Dark Souls Wikidot Forums. - Another friendly place to talk about Dark Souls.

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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 4th, 2011, 4:18 pm 

Joined: October 12th, 2011, 1:21 am
Posts: 127
Message subject: Board warning issued
From: Jack Frost
Sent: November 4th, 2011, 3:11 pm
To: RT Solo

Message

The following is a warning which has been issued to you by an administrator or moderator of this site.
Quote:
This is a warning regarding the following post made by you: viewtopic.php?f=18&p=51414#p51414.
Do not flame other users, it's as simple as that.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 4th, 2011, 4:19 pm 

Joined: October 12th, 2011, 1:21 am
Posts: 127
yeah...that was really terrific.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 4th, 2011, 4:25 pm 
User avatar

Joined: October 11th, 2011, 1:34 pm
Posts: 237
PSN Name: manred1905
RT Solo wrote:
Message subject: Board warning issued
From: Jack Frost
Sent: November 4th, 2011, 3:11 pm
To: RT Solo

Message

The following is a warning which has been issued to you by an administrator or moderator of this site.
Quote:
This is a warning regarding the following post made by you: viewtopic.php?f=18&p=51414#p51414.
Do not flame other users, it's as simple as that.


Mod has a point there thou.

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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 4th, 2011, 7:27 pm 

Joined: October 8th, 2011, 5:26 pm
Posts: 14
So, seeing as there is SO much going on with the MP ... I myself have been having problems summoning as well ... i'm in the demon ruins, and i see nothing ... no summon sign ... no blood stains ... no messages at all ... i've quit the game several times and still nothing ... so, i'm just wondering if this new patch will help or hinder ... or do anything at all ... because at first i wasn't getting annoyed ... i just figured eh, just keep trying eventually i can summon ... but these passed two days ... nothing at all ... i've read maybe they're doing maitenance ... but i just want to be sure ... and see what's going on ... i love this game, and just want to be able to have fun with the MP as well ... not just by myself, you know? :)


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 4th, 2011, 8:04 pm 

Joined: October 21st, 2011, 7:20 am
Posts: 178
I see that Japan is having more issues it seems with 1.04, as in even less MP because of something to do with the patch. I'm eagerly awaiting the finished final touches on it though for us to get it. When it comes to pvp though, I just leave TWoP users and RoF until it gets fixed. Or wait until comrades assist.


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 4th, 2011, 8:54 pm 
User avatar

Joined: June 7th, 2011, 1:38 pm
Posts: 68
PSN Name: raye_gincho or mace-yer-face
hm, the patch probably cuts them off from us until we get patched.
that would account for the drop in japan no?


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 Post subject: Re: Online issues/problems with the patch
PostPosted: November 4th, 2011, 8:59 pm 
User avatar

Joined: October 23rd, 2011, 7:53 pm
Posts: 30
Location: Yank
PSN Name: highwinder05
Terrified wrote:
I see that Japan is having more issues it seems with 1.04, as in even less MP because of something to do with the patch. I'm eagerly awaiting the finished final touches on it though for us to get it. When it comes to pvp though, I just leave TWoP users and RoF until it gets fixed. Or wait until comrades assist.


I'm sad.


raye0gin wrote:
hm, the patch probably cuts them off from us until we get patched.
that would account for the drop in japan no?


That would make more sense. Hmmmm

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