Thornback wrote:
Magic Changes:
Pyro Glove nerfed from 270 to 230.
You can see resonance signs now.
Vow of Silence range increased.
Homing Soul Mass and other pursuit style spells nerfed.
Magic Shield and Strong Magic Shield duration lowered.
Tranquil Walk of Peace and other Slow duration reduced to ~10 secs. Effect supposedly changed from 100% encumberance to 50%.
Iron Flesh effectiveness nerfed.
Status Changes:
Initial weight increased
Humanity Item drop rate increased from 10 to 210
Medium roll recovery faster? (unclear and unconfirmed)
Equipment Changes:
Reported some weapon scaling gets improved at higher normal upgrades (+15 uchi dex scaling goes to A)
Some scaling reported as changing from A to S with higher upgrades
Normal upgrade path buffed by ~10%
Lightning path nerfed slightly (~5%)
Grant scaling changed?
Gold-hemmed nerfed, still un-upgraded
Dust skirt nerfed hard
Silver Knights, Sun, Hollow Soldier's Shield and other medium shield stability nerfed to ~70 at max upgrades to improve Great Shield viability.
Crystal Ring Shield scaling drastically nerfed. Does around ~200 +-50
Dragon Greatsword buffed from 360 to 390.
Combat Changes:
Lock-on acquisition range increased.
Lock-on changing/switching got easier.
Ring of Fog users can now be locked on.
PVE Changes:
Damage reduced on some mobs?
HP lowered on some mobs?
Bosses drop Humanity and Homeward Bones
Ghosts and Skeletons give souls now.
Twinkling Titanite drop rate improved.
Some mobs may have added drops (Pyromancer dropping Lantern? Unconfirmed).
Online Changes:
You can see resonance signs.
Some invasion restrictions possibly changed? Darkwraith upperlimit confirmed as unchanged.
Amount of souls the Master of the game gains changed.
Cracked Eye Orbs no longer get consumed on failure. Confirmed
Other Changes:
Official Guide nerfed.
Lowered requirements for Sunbro covenenant (requirements moved from 50 to 25. 3/4 assists should do the trick)
Fixed some freeze issues
Lvl up screen displays souls needed properly now
Dragon-head glitch, snuggly, and magic shield glitches fixed.
Fixed a bug where your inputs come out 1 second later.
Fixed a bug where the second solaire event wont progress.
Fixed a bug where feeding frampt a titanite stone then going over 99 resulted in having zero.
Fixed some specific map areas where you'd get stuck or be unable to progress.
Changed some english subtitles on the overseas port.
Merchant stock updates:
Male Undead Merchant: Also sells bottomless box
Female Undead Merchant: Sells Arrows / Crossbolts
Andrei: Sells Arrows / Crossbolts
Domnhal of Xena: Sells Arrows / Crossbolts, Master Key
Giant Blacksmith (Fapsmith): Sells Arrows / Crossbolts, Small Titanite Shards, Large Tit Shards, Twinkling (8000 per, inf amount), Green Shards, Repair box, upgrade boxes
Vamos: Arrows / Crossbolts, Small Tit, Large tit, Repair box / upgrade boxes
Inglwood: Sells Transient Curses
What are resonance signs though?
Seems like a good Patch. TWoP is still effective, but worse and you can lock-on to RoF users now (for those who can't take the time to learn how to not lock-on). Vow of Silence was a good one to boost, but Homing Soulmass and stuff nerfed?? I could barely ever hit anybody with those......
Glad to see the Giant Blacksmith sell Large Titanite, I hated running from Firelink to the Merchant in Sen's to buy them..... although the Twinkling is a bit of a bummer to see.
Glad they nerfed those waayyy to good Normal Shields, they were too good for what they are. I'm disappointed with the Crystal Ring Shield nerf though, it seems barely worth using doing only 250.......
I think they handled the Scaling Vs. Elemental weapons thing very well. They made it so Elementals are still viable, but scaling is better. I'm wondering which weapons get the upgraded Scale letters......
Overall the online changes seem to be good. Cracked Red Eye doesn't break if 'Failed', Host gets full Souls for a Boss, Invasion Restrictions changed.... made it like Co-Op hopefully, within each others SL range.
I'm really glad they fixed all the glitches and the 'Input Delay' bug!!
P.S. Resonance signs are something that shows up if another player used a Miracle in their World. If you see it and use the Miracle (not sure if it has to be the same one they used??) it gets an 'Upgrade' and performs better. So a Heal would heal more HP, Lightning Spear would do more Damage, etc.